In fact, it's so far ahead of what much of the competition is offering that it can be difficult to describe the experience of using it to someone who hasn't yet tried VR themselves. It's akin to trying to describe moving footage to someone who's spent their whole life staring at pictures, or describing a game to someone who's only ever watched films. At times it can even be difficult describing the Vive to someone who's only ever used cheaper mobile VR hardware like the Gear VR or Google Cardboard. But the highest complement I can give to the HTC Vive is just how right it immediately feels, and how easily all your reservations about VR fall away as soon as you start using it.
Businesses in every vertical market are reinventing themselves: becoming digital, software based, and mobile-centric. An increasing number of employees, for example, are using their iPhone to collaborate while in the office. Yet in buildings in which many other wireless devices are connected to the network, heavy congestion on access points can lead to video pixelation, audio loss, and dropped calls, especially as employees roam between access points.
I believe that generally speaking we live in an extremely competitive world, what is rapidly swifting and changing before our eyes is not only the market landscape but also consumers backgrounds, which affect decisions in unprecedented ways. All internet experiences have gone one way during the years, up.
As a result to this continuous and relentless development users and consumers are probably the most demanding in history.